I wonder how many of the folks who've paid nearly $300 for ESO now wish they'd waited a year -just like all the people who have pre-ordered console games that turned out to suck. It's how obvious it was that ESO was never going to stay pay-to-play, and how video game consumers should think twice before paying big bucks to get into a new game at launch. The bottom line, though, isn't how smart my colleagues are. Yeah, I know it's a little suspicious that I won my own contest, but I think what's really telling about this is how close we all were: Even the biggest "misses" were only off by 10 weeks in either direction.Īlternately, if you measure our predictions to the date the game actually goes free to play (March 17 for PC, with Xbox and PlayStation to follow in June), not the date the move was announced, then Alex Knapp edges out Erik Kain by a single day -and our collective guess was still only off by 9 weeks, or 63 days. Individually, we were all very close, too. That means our group predicted the announcement would come on Tuesday, January 13. The Imperial Throne sits empty as ancient enemies band together to bring ruin to the mortal world. BEGIN YOUR ADVENTURE Chaos reigns over Tamriel. Experience limitless adventure in a persistent Elder Scrolls world. On average, the six members of the Forbes Games team who contributed to the pool thought that Elder Scrolls Online would throw in the towel after just 284 days, or a little over 9 months from launch. The Elder Scrolls Online: Collection includes the base game, Morrowind Chapter, Summerset Chapter, and four DLC game packs. Rofl this is the first thread ever on this Congrats lol I expected a console person would want an offline mode but I was betting on 2 weeks before they started asking. So I asked them all to answer a question: On what date will Elder Scrolls Online announce it's giving up on its subscription model and going free to pay?Ĭollectively, they nailed it. Only 'offline' mode would be a private server similar to Freeshard servers for DAOC and the like. The consensus among my Forbes Games colleagues was that developer ZeniMax Online Studios and publisher Bethesda Softworks were going to drop the paywall as soon as they'd wrung as much cash from hardcore Elder Scrolls fans as they could. That's $224.88 to play the standard version of the game for twelve months, and $264.88 for the Imperial Version. There's not many gamers willing to shell that kind of money out -and the few who would are probably already deeply committed to another MMO, like Activision Blizzard's World of Warcraft.
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